| Main | Horror Mace 36 Phys + 12 Decay · 45 Impact · Extreme Poison Crafted (Soroboreans DLC) |
| Off-hand | Chimera Pistol 90 Physical · 70 Impact · Elemental Vulnerability (100%) Tamara, Levant (2,000s) |
| Chest | Tenebrous Armor +10% Decay dmg · -10% Mana cost · 17%/15%/15%/15% resist Tokugu, Levant |
| Boots | Tenebrous Boots +10% Decay dmg · -10% Mana cost Tokugu, Levant |
| Head | Tenebrous Helm +10% Decay dmg · -10% Mana cost Tokugu, Levant |
Why Horror Mace
| Stat | Horror Mace | Horror Axe | Brutal Axe |
|---|---|---|---|
| Physical | 36 | 30.75 | 25 |
| Decay | 12 | 10.25 | 0 |
| Impact | 45 | 29 | 24 |
| Speed | 1.0 | 1.0 | 0.9 |
| Stamina | 4.4 | 5.6 | 4.8 |
| Effect | Extreme Poison | Extreme Poison | — |
The 12 base Decay damage is amplified by the full multiplier stack: Tenebrous set (+20% Decay), Possessed boon (+30% Decay with Shamanic Resonance), Lockwell's Revelation (+30% when Very Tired), and Chimera Pistol's Elemental Vulnerability (-25% enemy Decay resistance). No other 1H weapon has native Decay damage to exploit this chain.
The Impact gap (45 vs 29) determines stagger frequency — stagger windows are when you safely apply hexes and detonate.
Weapon Skills Comparison
| 1H Mace | 1H Axe | |
|---|---|---|
| Skill 1 | Mace Infusion — Block elemental attack → gain boon + imbue. 5 stam, 20s CD. | Talus Cleaver — 1.25× dmg, inflicts Pain + Crippled. 10 stam, 30s CD. |
| Skill 2 | Dispersion (DLC) — 2.0× dmg, 1.5× Impact, AoE shockwave. If imbued: element override + hex. 30 stam, 120s CD. | Scalp Collector (DLC) — 1.2× dmg, 0.1× Impact, Bleeding. 8 stam, 30s CD. |
Talus Cleaver's Pain hex is redundant — Shatter Bullet already provides Pain from range. Scalp Collector's 0.1× Impact is nearly useless for a stagger-dependent build.
Enchantments
| Piece | Enchantment | Effect |
|---|---|---|
| Horror Mace | Molepig Sigh | +5 flat Ethereal damage |
| Tenebrous Armor | Chaos and Creativity | +10% Move Speed · +10% Decay dmg |
| Tenebrous Boots | Speed and Efficiency | +7% Move Speed · +5% CDR |
Swap Weapon
Scepter of the Cruel Priest: 55 Physical, 28 Impact, 0.9 speed, 13% Damage Bonus (DLC: Three Brothers). Highest 1H mace Physical damage. Carries -30% Lightning resistance self-penalty. Obtained from Dolar in Caldera. Enchant with Whiplash (+10% Physical).
| Main | Great Runic Blade (summoned) 39 Ethereal · 19 Impact · ∞ durability · 180s + Greater Decay Imbue Rune combo: Dez + Fal + any |
| Off-hand | Lightmender's Lexicon +5% Ethereal · +5% Lightning · -5% Mana cost Voltaic Hatchery, Chersonese |
| Chest | Tenebrous Armor +10% Decay dmg · -10% Mana cost Already owned |
| Boots | Tenebrous Boots +10% Decay dmg · -10% Mana cost Tokugu, Levant |
| Head | Tenebrous Helm +10% Decay dmg · -10% Mana cost Tokugu, Levant |
Runic Prefix Effects
Samantha chose Runic Prefix (permanent, mutually exclusive with Internalized Lexicon). All runic spells are enhanced:
| Spell | Additional Effect |
|---|---|
| Great Runic Blade | Greater Decay Imbue (+20% damage as Decay, +15 flat Decay, 180s) |
| Runic Blade | Divine Light Imbue (+25% base as Lightning, +6 flat Lightning) |
| Runic Protection | +5 Physical resist · +1 protection · +10 elemental resist |
| Runic Heal | +2 Health/sec for 10 seconds |
| Runic Lightning | +10 Lightning damage · can light campfire |
| Runic Trap | +30 damage |
| Runic Detonation | +40 damage |
Enchantments
| Piece | Enchantment | Effect |
|---|---|---|
| Tenebrous Armor | Chaos and Creativity | +10% Move Speed · +10% Decay dmg |
| Tenebrous Boots | Flux | +3% Move Speed · +5% Lightning dmg |
The Multiplier Stack
Understanding what stacks is the key to this build:
Boon Sources — No Breakthroughs Required
Possessed (+30% Decay with Shamanic):
| Source | Type | Cost / Ingredients | Notes |
|---|---|---|---|
| Possessed Potion | Alchemy | Water + Occult Remains → 3× | Cheapest per-unit |
| Golem Elixir | Alchemy | Water + Occult Remains + Blue Sand + Crystal Powder → 1× | Possessed + Discipline + Impact Up |
| Ragoût du Marais | Cooking | Miasmapod Meat + Marshmelon + Salt → 3× | +50 HP · Health Recovery 4 |
| Call to Elements | Skill (Cabal T1) | 50 silver | Boon varies by location |
| Mace Infusion | Skill (1H Mace) | 50 silver | Must block Decay attack |
Discipline (+30% Physical with Shamanic):
| Source | Type | Cost / Ingredients | Notes |
|---|---|---|---|
| Focus | Skill (Warrior Monk T1) | 50s from Galira, Monsoon | Burns 4 max HP · 500s CD · No breakthrough |
| Brace | Skill (Warrior Monk T1) | 50s from Galira, Monsoon | Must block attack · 200s CD |
| Golem Elixir | Alchemy | Water + Occult Remains + Blue Sand + Crystal Powder | Also grants Possessed + Impact Up |
| Warrior Elixir | Alchemy | Krimp Nut + Crystal Powder + Larva Egg + Water → 1× | Also: Impact Up + Physical Attack Up |
Rage (+35% weapon Impact with Shamanic):
| Source | Type | Cost / Ingredients | Notes |
|---|---|---|---|
| Enrage | Skill | 50 silver from Burac/Jaimon | Burns max health |
| Rage Potion | Alchemy | Water + Smoke Root + Gravel Beetle → 3× | Standard crafting |
| Alpha Jerky | Food | Dropped/looted | +Health Recovery 3 · Perishable |
Blessed (+30% Lightning with Shamanic):
| Source | Type | Cost / Ingredients | Notes |
|---|---|---|---|
| Blessed Potion | Alchemy | Firefly Powder + Water → 3× | Simplest recipe |
| Call to Elements | Skill (Cabal T1) | 50 silver | Location-dependent |
| Mace Infusion | Skill (1H Mace) | 50 silver | Must block Lightning attack |
Recommended Consumable Loadout
| Slot | Item | Purpose |
|---|---|---|
| Primary buff | Golem Elixir | Possessed + Discipline + Impact Up in one drink |
| Food | Poutine | +25% Fatigue (triggers Lockwell's) · Impact Up · Phys Atk Up |
| Ammo | Iron Scraps | Shatter Bullet (high Impact + Pain hex) |
| Ammo | Bullets | Standard Fire/Reload |
| Backup | Rage Potion | +35% Impact for stagger-heavy fights |
| Exploration | Alertness Potion | Instant Alert stack for Daredevil CDR |
| Slot | Item | Purpose |
|---|---|---|
| Primary buff | Golem Elixir | Possessed + Discipline + Impact Up |
| Secondary | Blessed Potion | +30% Lightning for Runic Lightning |
| Fuel | Dark Stones | Blood Sigil fuel |
| Fuel | Mana Stones | Required for Cleanse |
| Food | Ragoût du Marais | Possessed + 50 HP (backup) |
Alchemy Recipes
All recipes require an Alchemy Kit placed over a lit campfire.
Cooking Recipes
Ingredient Farming Priority
| Ingredient | Used In | Where to Find |
|---|---|---|
| Occult Remains | Golem Elixir, Possessed Potion | Horror-class enemies, dungeon loot |
| Crystal Powder | Golem Elixir, Warrior Elixir | Holy Mission reward, merchants, Crystal enemies |
| Blue Sand | Golem Elixir | Beach spawns at night (Chersonese) |
| Firefly Powder | Blessed Potion | Firefly enemies (Chersonese at night) |
| Iron Scraps | Shatter Bullet ammo | Extremely common — blacksmiths, scrap metal |
| Dark Stones | Blood Sigil (Samantha) | Cleanse cycle (50%+ Corruption → Cleanse = Dark Stone) |
Hex Mage — Ella Lockwell, Harmattan
T1: Jinx (50s), Torment (100s), Nightmares (100s) · Breakthrough: Bloodlust (500s) · T3: Rupture (600s), Lockwell's Revelation (600s) · Total: 1,950s
Speedster — Serge Battleborn, Harmattan
T1: Probe (50s), Efficiency (50s), Metabolic Purge (100s) · Breakthrough: Daredevil (500s) · T3: Prime (600s), Blitz (600s) · Total: 1,900s
Mercenary — Jaimon, Levant
T1: Shatter Bullet (50s), Armor Training (100s) · Breakthrough: Swift Foot (500s) · T3: Marathoner (600s), Blood Bullet (600s) · Total: 1,850s
Additional Skills (no breakthrough)
Mace Infusion (50s) · Focus or Brace (50s) · Enrage (50s)
Rune Sage — Flase, Berg
Breakthrough + T3 including Runic Prefix (600s) · Lightmender's Lexicon required permanently in off-hand
Cabal Hermit — Adalbert, Chersonese
T1: Reveal Soul (50s), Call to Elements (50s), Mana Push (50s) · Breakthrough: Shamanic Resonance (500s) · T3: Wind Sigil skills · Amplifies ALL boons for both players in range
Hex Mage — Ella Lockwell, Harmattan
T1: Jinx (50s), Torment (100s) · Breakthrough: Bloodlust (500s) · T3: Blood Sigil (600s), Cleanse (600s)
Additional Skills (no breakthrough)
Focus or Brace (50s) · Call to Elements already learned (Cabal T1)
Silver Budget
Starting: 38 gold bars = 3,800 silver
Gap: ~7,450 silver. Chersonese loot route yields ~1,000–2,000 per run. Budget 4–5 farming runs. Blood Under The Sun removes Levant's 1.75× tax.
Co-Op Scaling
Enemy scaling in co-op: +50–85% Max Health, +15% All Damage, +75% Impact, +0–30% Impact Resistance. Each player chooses faction independently (permanent). Quest state follows host's world.
Cierzo & Chersonese (Days 1–10)
- Complete Call to Adventure (150s or Tribal Favor)
- Both: Unlock Mana at Conflux Mountain
- Samantha: Train Cabal Hermit T1 + Shamanic Resonance at Adalbert
- Activate Chersonese Wind Altar
- Run Chersonese loot route for silver
- Grab Lightmender's Lexicon from Voltaic Hatchery
Faction Selection (Days 10–20)
- Speak to all three faction reps for free rewards BEFORE committing
- Taylor → Heroic Kingdom · Samantha → Holy Mission or Blue Chamber
- VENDAVEL TIMER STARTS — 40 days
- Taylor: Learn Mace Infusion from Burac
Harmattan Training (Days 20–35)
- Taylor: Full Hex Mage tree (1,950s)
- Taylor: Full Speedster tree (1,900s)
- Both: Hunt Horror-class enemies for Occult Remains
Levant — Gear & Mercenary (Days 35–50)
- Taylor: Full Mercenary tree (1,850s)
- Craft remaining Tenebrous pieces at Tokugu
- Samantha: Train Hex Mage if not done in Phase 3
Berg & Monsoon — Final Skills
- Samantha: Finish Rune Sage at Flase
- Both: Learn Focus (50s) from Galira in Monsoon
- Taylor: Buy Enrage (50s) from Jaimon
- Both: Learn Dispersion from Bea Battleborn (New Sirocco)
Blood Under The Sun
- Available after "Attack on Berg" in faction quests
- Complete within 40 days to remove 1.75× Levant tax
Enchanting & Stockpiling
- Enchant gear (Molepig Sigh, Chaos and Creativity, etc.)
- Stockpile Golem Elixirs
- Buy Poutine from Soroborean Caravanners
Quest Timer Reference
| Quest | Timer | Trigger | Failure |
|---|---|---|---|
| Call to Adventure | 5 days | Talk to Rissa | Lose Cierzo Lighthouse |
| Vendavel Quest | 40 days | Join a faction | Cierzo permanently destroyed |
| Blood Under The Sun | 40 days | Reach Attack on Berg | Tax persists in Levant |
Silver Fundamentals
Silver weighs 0.1 per coin. Convert to Gold Ingots (100s value, 0.1 weight — 10× more efficient). Store in stash before expeditions — bandits steal silver on defeat. Sell in Levant for best prices after Blood Under The Sun.
Chersonese Loot Route
- Night: Gather blue sand, loot Starfish Cave
- East → Vendavel Fortress
- East → Voltaic Hatchery
- North → Vigil Lock Key ornate chest
- North → Ghost Pass dungeon + ornate chest
- North → Mansion's Cellar
- Corrupted Tombs → ornate chest
- Montcalm Clan Fort
- Sell everything in Levant (~1,000–2,000s per run)
Hackmanite Farming
Total needed: 9 Hackmanite (5 Armor + 2 Boots + 2 Helm).
| Source | Rate | Location |
|---|---|---|
| Mana Stone Veins | 33.3% | Conflux Mountain exterior |
| Cold Mana Stone Veins | 16.7% | Various |
| Gargoyles | 9.9% | Various dungeons |
| Jewel Birds | 8.3% | Chersonese, Enmerkar |
| Beware the Gold Lich | 100% | Weekly quest (repeatable) |
Dark Stone Cycle (Samantha)
Self-sustaining loop: At 50%+ Corruption → cast Cleanse (costs Mana Stone) → produces 1 Dark Stone + removes 30% Corruption. Also: Bloody Beasts (43.8%), Blood Sorcerers (33.3%), Forgotten Research Laboratory chests (36% for 2–6).
Wind Altar Locations
| Region | Location |
|---|---|
| Chersonese | NE, beyond Ghost Pass |
| Hallowed Marsh | SW swamp, along Pilgrim Road |
| Enmerkar Forest | In Berg, above southern entrance |
| Abrassar | North of The Walled Garden |
| Antique Plateau | East of Cabal of Winds Temple |
| Caldera | West of Ritualist's Hut |
Legacy Chest Locations
| Region | Location | Access |
|---|---|---|
| Chersonese | Cierzo Storage | Cierzo Town Key |
| Enmerkar Forest | Vigil Pylon | Puzzle + fight |
| Abrassar | The Slide | Pull levers |
| Hallowed Marsh | Spire of Light | Levers + basement |
Lexicon Reference
| Lexicon | Stats | Source |
|---|---|---|
| Lightmender's Lexicon | +5% Ethereal · +5% Lightning · -5% Mana cost | Voltaic Hatchery, Chersonese |